Okay good!
End of night here soon so a shortish post for now.
COMC#2 will have some stuff you don’t need. But it’s great overall. The “63 rules” of counterpoint he has, I take as “tendencies” eg what follows them tends to sound good and what busts them tends to sound bad. But it’s not clad in stone. Parallels, for example, are openly admitted in some styles of music. BUT the “63 rules” will give you a very good idea of if something sounds bad, why it does. And reducing the number and severity of flaws, what is left is much improved! Yes COMC books are “heavy lifting” but I totally needed these to get some command over writing pitched parts. COMC2 is a godsend IMO.
You mentioned Getting contrary motion might be a problem. Here’s a suggestion: drive a lane of Maestro’s CV through a quantizer. Take the same lane of CV and invert it, shift and scale it as needed, quantize that. Boom! Perfect contrary motion! Or same idea but just use a 2nd lane of Maestro going down or up, paired so it is contrary to the 1st voice. If using 2 lanes you can run them at different rates. If using a switch, you can toggle/switch in DC to give you oblique motion.
My Maestro won’t arrive for a few days so I haven’t implemented exactly this idea yet but I’m soon to test it IRL. In idea form it should work.
More later. Glad to have offered some help and stimulating ideas. Cheers!