Thread: Worst. Synth. Ever.
Would make a good art installation.
I am designing a drum rack with performance in mind. After weeks of going through various redesigns, this is my current thinking (I have a few of the modules already).
The aim is to have something robust and able to deal with most rhythm duties, but generally serve for glitch, tribal and industrial mayhem.
I think I might need more modulation sources, so might need to add a mult. Possibly a sequential switch. I was looking into clock dividers, but I think Pam and the various drum algo modules deal sufficiently with beats (I can modulate these to achieve what I need).
Does anyone have any thoughts as to whether it is missing anything, or what they might do differently or in addition?